20485: Advanced Windows® Store App Development Using C#

Length: 5 days | Audience: IT Professionals | Level: 200

This course you will learn advanced programming practices and techniques that will help you develop Windows Store apps. In this course, you will learn how design and develop Windows Store apps, as well as implement advanced features, such as using location information, streaming media to external devices, and integrating with online services. You will also learn how to use Microsoft Visual Studio 2013 and Expression Blend tools. This course maps to the 70-485 exam.

Module 1: Windows Store App Essentials

In this module, you will get an overview of the Windows 8.1 user experience and features, and will become acquainted with the Windows Store apps and the new user interface. You will review the process of developing apps by using XAML to create the user interface, and the WinRT API to interact with the platform.

Lessons  

  • Review Windows Store App Essentials
  • Review Windows Store App Essentials – Under the Hood

 

Module 2: Implementing Animations and Transitions

In this module, you will learn how to add animations to your Windows Store apps, and how to take advantage of the functionality offered by the VisualStateManager class.

Lessons  

  • Using Animations
  • Working with Transitions and Transformations

Lab : Implementing Animations and Transitions

  • Creating Animations in a Windows Store App
  • Creating Transitions in a Windows Store App

 

Module 3: Implementing Globalization and Localization

In this module you will learn how globalization prepares an app for a global audience. This involves changing culture-specific elements of the user interface, such as dates, times, currencies, languages, and more. Localization takes globalization further by supporting specific languages, cultures, and regions.

Lessons   

  • Working with Resource Files
  • Implementing Culture-Specific Formatting

Lab : Implementing Globalization and Localization

  • Creating and Consuming the Resource Files
  • Applying Culture-Specific Formatting

 

Module 4: Branding and a Seamless UI

This module explains how to brand your app and add a branded splash screen to improve user experience.

Lessons  

  • Branding
  • Customizing the Splash Screen
  • Branding Your App’s UI

Lab : Branding and Seamless UI  

  • Creating a Customize Splash Screen
  • Branding a Windows Store App

 

Module 5: Advanced Data Scenarios in a Windows Store App

In this module, you will learn about the new file storage capabilities of Windows 8.1.In addition, you will learn how to use the file storage capabilities in your apps. You will also learn how to design and implement more useful data storage through caching and how to set up file extensions, associations, and compression. These features will help you to provide a better experience to the user by increasing the responsiveness of your app, and lowering its resource usage.

Lessons

  • Windows Store App Storage Options
  • Implementing Data Caching
  • Advanced File Functionality

Lab : Caching Data

 

Module 6: Creating Reusable Controls and Components

In this module, you will learn how the Windows Runtime (WinRT) contains a rich set of XAML controls, such as GridView, ListView, FlipView, and AppBar. In many cases, you can use these controls to create fully functional apps. However, if the built-in controls do not contain the functionality that you need, you can create your own custom controls. You will be able to reuse these custom controls in other apps, like any other built-in control.

Lessons  

  • Working with Custom and Templated Controls
  • Creating and Using WinRT Components

Lab : Creating Reusable Controls and Components  

  • Creating and Using a Custom Control
  • Using a WinRT Component

 

Module 7: Implementing Advanced Contract Scenarios

This module describes how to use two new contracts:

  • The Play To contract enables media sharing with other devices, such as television sets.
  • The Print contract enables interaction with printing devices.

Lessons  

  • The Play To Contract
  • The Print Contract
  • Integrating Contacts and Calendars
  • Support PDF files and screenshots
  • Integrating Speech Synthesis

Lab : Integrating the Print Contract Into the App  

  • Printing a Single Page
  • Printing Multiple Pages
  • Adding PDF support

 

Module 8: The Windows Push Notification Service

This module explains Windows Push Notifications.

Lessons 

  • Introduction to The Push Notification Service
  • Communicating with the WNS

Lab : The Windows Push Notification Service  

  • Manage a Windows Notification Service Channel

 

Module 9: Capturing Media

In this module, you will learn how to include media capturing functionality in your app. Learning to leverage the Windows Runtime (WinRT) media capturing APIs can help you create an exciting and successful app.

Lessons   

  • Using CameraCaptureUI to Capture Pictures, Videos or Audio
  • Using MediaCapture to Capture Pictures, Video, or Audio

Lab : Capturing Media   

  • Capturing Video by Using the CameraCaptureUI API
  • Capturing an Image by Using the MediaCapture API

 

Module 10: Background Tasks

This module explains how to create, register, and use background tasks for Windows Store apps.

Lessons  

  • Creating Background Tasks
  • Using Background Tasks in a Windows Store App

Lab : Background Tasks  

  • Transfer Files in the Background
  • Create and Consume a Background Task

 

Module 11: Working with Sensors and Devices

This module describes some of the sensors and devices available to a Windows Store app and explains how to access them from your Windows Store app.

Lessons  

  • Working with Sensors
  • Working with Devices

Lab : Working with Sensors and Devices  

  • Using the SimpleOrientationSensor
  • Using Location Services
  • Using Geofencing

 

Module 12: Generating Revenue with Your Windows Store App

This module will introduce you to the options you have, as a developer, to make money with your Windows Store apps.

Lessons  

  • Implementing Trial Functionality in a Windows Store App
  • Implementing In-App Purchases
  • Advertising in a Windows Store App

Lab : Generating Revenue with your App  

  • Use Windows.Store Classes to Support Trial App Conversion
  • Implement In-App Purchasing in an App

 

Module 13: Securing Windows Store App Data

In this module, you will learn how to create an application that is secure at the client and server side, and provides protection for your data. You will also learn how to implement a security protocol that lets you communicate with services such as Windows Azure and Microsoft SkyDrive.

Lessons

  • Managing Windows Authentication
  • Managing Web Authentication
  • Encryption in Windows Store Apps

Lab : Securing Windows Store App Data  

  • Use ACS Authentication
  • Encrypt User Information

 

Module 14: Tracing and Profiling Windows Store Apps

In this module, you will learn the techniques that help you to analyze your code for potential issues, create run time logs efficiently, and diagnose various types of performance problems in your Windows Store app.

Lessons   

  • Analyzing a Windows Store App
  • Tracing a Windows Store App
  • Profiling a Windows Store App

Lab : Tracing and Profiling Windows Store Apps  

  • Profiling Performance
  • Profiling Memory Usage

Before attending this course, students must have:

  • 6 – 12 months experience programming in C#
  • 3 – 6 months experience using Visual Studio 2013 (including experience using preview builds)
  • 1 month of experience working on Windows Store apps